![]() I've kinda got something close enough after a few of hours fiddling, so I'll be gutted if I have to lose it. many configuration settings to tune the game to your liking save games using zlib compression for smaller sizes, while not interrupting gameplay significant internationalisation support. It's a bit differnt to how I remember it in terms of scenarios though, so I'm assuming (from what I've read) that the patch is some kind of re-write using the original structure? But anyhow, I wanted to create a scenario that I used to play years ago, where the diamond mines were on an island in the middle, with the banks in the towns on the larger island that formed a cirle around it. This means that if you use a config file in one of the shared directories, savegames will reside in the save/ directory next to the openttd.cfg file there. ![]() I think that's scary too! lol), and there I was, playing it within minutes. Savegames, screenshots, etc are saved relative to the config file (openttd.cfg) currently being used. Im assuming that this is creating a backup to some kind of cloud storage. However, theres a button in the Save and load screen that is not on the desktop version, called Save to Network or Load from network. I had my original disk easily to hand, complete with manual!! (yes. That link defines the location of it on the device, which means I can go dig out the save file manually. Ctrl + Alt + C -To access the cheat menu press Ctrl + Alt + C. Cheating is not, and never will be possible in multiplayer games the way it is mentioned in this article, but see below for more information on multiplayer cheating. I googled it in the hope of finding some screenshots or something to show him, and was totally amazed when I found a patch that would make it work again. kotssmurf wrote:I know I have to change openttd.cfg ,but on what way does it link to my current savegame While not all settings are linked to the savegame (some are stored in the savegame rather than read from the config), in this case the change in openttd.cfg is sufficient. OpenTTD has a variety of Cheats to make gameplay easier. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe. I only discovered the patch a few days ago as a result of telling my fella what an awsome game it was all those years ago. OpenTTD is a business simulation game in which players earn money by transporting passengers and cargo via road, rail, water, and air. Save/load in OpenTTD can be changed so that on save games with save version < xyz, use GetName-name as today. I only re-built the machine about 2 months ago, and don't really save data files to my internal hard drive, so there's loads of space available on it. I'm the only user on my machine and am definitely currently logged in as an administrator. File not writable".Īm I right to assume I save it in Scenario folder? If so, it says I have 48,732mb free. I've just created a landscape using the scenario editor and figured I should save it as I go along, but I'm getting the same message "Game load failed. on Im trying to extract some sort of view of the 'supply chains' from the OpenTTD saved game file.
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